
Three.js Developer Tools per Jordan Santell
ExperimentalExperimental
Developer tools for 3D library three.js.
Tu pote usar iste extension solo sur Firefox
Metadatos del extension
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A proposito de iste extension
[ALPHA] Developer tools for 3D library three.js.
Currently supports inspection of three.js scenes and renderers. While currently an early alpha stage, a handful of features are supported:
* Inspect the scene graph
* Inspect objects, (most) materials, textures
* View renderer info
* Modify entity values via developer tools
Currently supports inspection of three.js scenes and renderers. While currently an early alpha stage, a handful of features are supported:
* Inspect the scene graph
* Inspect objects, (most) materials, textures
* View renderer info
* Modify entity values via developer tools
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Iste additivo debe:
- Extende le instrumentos de disveloppamento pro acceder a tu datos in le schedas aperite
- Accede al schedas del navigator
- Acceder al activitate del navigator durante le navigation
- Acceder a tu datos pro tote le sitos web
Plus de informationes
- Ligamines del additivo
- Version
- 0.4.0
- Dimension
- 1,3 MB
- Ultime actualisation
- 5 jierren lyn (27 jul. 2020)
- Categorias associate
- Licentia
- Licentia MIT
- Historia de versiones
Adder al collection
Notas de version pro 0.4.0
### New
* Added inspector view in the rendering panel to debug WebGLRenderers.
### Changes
* Improve styling for the rendering panel.
* Add parameters for lights.
* Fixed int and radian parameters in the parameters view.
* Parameters view will now display readonly parameters.
* Added and updated parameters for many material types.
* Added tooltips to properties in parameters view.
* InstancedBufferGeometry now correctly identified as Geometry.
* SkinnedMesh and InstancedMesh now correctly identified as Mesh.
* Inspecting a CompressedTexture should no longer throw an error.
* Added inspector view in the rendering panel to debug WebGLRenderers.
### Changes
* Improve styling for the rendering panel.
* Add parameters for lights.
* Fixed int and radian parameters in the parameters view.
* Parameters view will now display readonly parameters.
* Added and updated parameters for many material types.
* Added tooltips to properties in parameters view.
* InstancedBufferGeometry now correctly identified as Geometry.
* SkinnedMesh and InstancedMesh now correctly identified as Mesh.
* Inspecting a CompressedTexture should no longer throw an error.
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