
Three.js Developer Tools di Jordan Santell
SperimentâlSperimentâl
Developer tools for 3D library three.js.
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Metadâts de estension
Schermadis

Informazions su la estension
[ALPHA] Developer tools for 3D library three.js.
Currently supports inspection of three.js scenes and renderers. While currently an early alpha stage, a handful of features are supported:
* Inspect the scene graph
* Inspect objects, (most) materials, textures
* View renderer info
* Modify entity values via developer tools
Currently supports inspection of three.js scenes and renderers. While currently an early alpha stage, a handful of features are supported:
* Inspect the scene graph
* Inspect objects, (most) materials, textures
* View renderer info
* Modify entity values via developer tools
Valute la tĂ´ esperience
PermèsPlui informazions
Chest component adizionâl al à bisugne di:
- Permeti ai struments dai disvilupadôrs di acedi ai tiei dâts tes schedis viertis
- Acedi aes schedis dal navigadĂ´r
- Acedi ae ativitât dal navigadôr dulinvie la navigazion
- Acedi ai tiei dâts di ducj i sÎts web
Altris informazions
- Colegaments component adizionâl
- Version
- 0.4.0
- Dimension
- 1,3 MB
- Ultin inzornament
- 5 jierren lyn (27 jul. 2020)
- Categoriis coreladis
- Licence
- Licence MIT
- Cronologjie versions
Zonte ae racuelte
Notis di publicazion pe version 0.4.0
### New
* Added inspector view in the rendering panel to debug WebGLRenderers.
### Changes
* Improve styling for the rendering panel.
* Add parameters for lights.
* Fixed int and radian parameters in the parameters view.
* Parameters view will now display readonly parameters.
* Added and updated parameters for many material types.
* Added tooltips to properties in parameters view.
* InstancedBufferGeometry now correctly identified as Geometry.
* SkinnedMesh and InstancedMesh now correctly identified as Mesh.
* Inspecting a CompressedTexture should no longer throw an error.
* Added inspector view in the rendering panel to debug WebGLRenderers.
### Changes
* Improve styling for the rendering panel.
* Add parameters for lights.
* Fixed int and radian parameters in the parameters view.
* Parameters view will now display readonly parameters.
* Added and updated parameters for many material types.
* Added tooltips to properties in parameters view.
* InstancedBufferGeometry now correctly identified as Geometry.
* SkinnedMesh and InstancedMesh now correctly identified as Mesh.
* Inspecting a CompressedTexture should no longer throw an error.
Altris estensions di Jordan Santell
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